For today’s article we’re going to be talking about a Commander who is very near and dear to my heart: Muldrotha, the Gravetide. She’s my favorite kind of commander; when she’s on the battlefield, cards which are normally unplayable in Commander become powerful tools.
Continue reading “Muldrotha, the Gravetide”Theros Beyond Death – Standard Interactions
Theros Beyond Death has entered Standard, and as always the influx of new cards has created some potential for misunderstanding. In this article, we’re going to look at a handful of these new cards and break down how they interact with other effects in standard.
Continue reading “Theros Beyond Death – Standard Interactions”Personal Expression in Deck-Building
I have been having a bad time with Magic lately.
I don’t mean to say the game has gotten worse, or that I’m getting tired of it. I just mean I’ve been having bad games of Commander, feeling salty at my opponents, and feeling bad about myself as a player. For a while I thought it was bad luck, but I took a step back and looked at things objectively, and I’ve come to realize that it’s because of the way I build decks. I want to share what I’ve learned with you, so you can avoid or overcome similar pitfalls.
Sundial of the Infinite
When it comes to really weird cards, you’ll find that we absolutely love them. Typically this relationship is not a healthy one; what conceivable way can we make this odd thing work? Viability be damned, I’m going to play this little weirdo. But within the heap of nonsense we consider, there are diamonds in the rough. One such uncut diamond is Sundial of the Infinite.
Continue reading “Sundial of the Infinite”Teysa Karlov
Today on Mind over Commander we’re going to take a different approach to this article series. Instead of giving a list to follow along with, we’re going to step through the process of outlining a structure for our Commander deck, based on the mechanical theme of the deck. This is hopefully going to get our creative deck-building juices flowing and teach us how to build a solid foundation for a Commander deck.
Continue reading “Teysa Karlov”Jeska, Part V – Future Sight
This is the fifth and final article in our series about Jeska, the character featured in the spoiled Planeswalker card art for the Commander Legends set. If you only care about Jeska as a Planeswalker this is a fine starting point, but for her crazy backstory I recommend starting at the beginning.
Continue reading “Jeska, Part V – Future Sight”Board Wipes, Pt II
Last time on New Perspectives we looked at the board wipes we could consider while building a Commander deck that contained White, Blue, or Black. Today we finish up this two-part series with a look at what Red, Green, Colorless, and Multicolored board wipes have to offer!
Continue reading “Board Wipes, Pt II”Text-Changing Effects
I decided to write this article because I was inspired by the “Splice onto Instant or Sorcery” cards from Modern Horizons, and I want to build a Commander deck around the ability. Along with Modern Horizons came a rules change, which made Splice into a text-changing ability. I didn’t know what that meant, so I decided to dig into the topic and write this article in the process! Let’s learn something together.
Continue reading “Text-Changing Effects”Aminatou, the Fateshifter
Recently I deconstructed a few of my old Commander decks that I felt were… okay. I had either played them once and hadn’t picked them up again, or I was tired of playing them. From the ashes of those four decks came a new one, with Aminatou, the Fateshifter in command. Aminatou seeks to answer the question “how many times can I get value from one card?”
Continue reading “Aminatou, the Fateshifter”Jeska, Part IV – Karona
This is the fourth article in a series about the story of Jeska, the character who is in the spoiled planeswalker card art for the Commander Legends set. This story has a lot of moving parts – If you haven’t read the first three articles, I recommend starting at the beginning.
Continue reading “Jeska, Part IV – Karona”