Text-Changing Effects

I decided to write this article because I was inspired by the “Splice onto Instant or Sorcery” cards from Modern Horizons, and I want to build a Commander deck around the ability. Along with Modern Horizons came a rules change, which made Splice into a text-changing ability. I didn’t know what that meant, so I decided to dig into the topic and write this article in the process! Let’s learn something together.

Continue reading “Text-Changing Effects”

Karona, False God

In the time since Commander became a recognized format, Wizards has provided players with several good five-color commander options to choose from. Access to every color allows players to make use of any card in the game to implement their preferred strategy: Morophon enables any creature type tribal, Golos can cast any big spells you want for free, and Ramos, Dragon Engine grows huge in a hurry while fueling your future spells, too. Those commanders’ abilities help players crush their opponents using all the best available cards… But Karona, False God is not one of those commanders.

Continue reading “Karona, False God”

Replacement Effects

A few weeks ago, Jordan wrote an article about Torbran, Thane of Red Fell. In that article I added an editor’s note that said you could stack Torbran’s ability with Furnace of Rath so that he would add four additional damage instead, but a sharp-eyed reader informed us that that’s not actually true: The player who would have the damage dealt to them chooses how to stack those abilities! While looking for the rule behind this ruling I found several strange rules about replacement effects, which gave me some ideas for how to abuse them! Let’s get started.

Continue reading “Replacement Effects”

Phage the Untouchable

Last time on Lore Seeker, we explored the story of Jeska the barbarian woman. She stopped her brother Kamahl’s Mirari-induced rampage, was captured by the Cabal, and was transformed into a new entity known as Phage. Phage was totally loyal to the Cabal, and anything she touched died and rotted away. Her story pits her against an army of mutant centaurs, a man who can shape reality to his will, and an angel from a dream made manifest. Let’s get into it!

Continue reading “Phage the Untouchable”

Jeska, Touched by Infinity

In the announcement video for Commander Legends, we got to see the art for a new planeswalker card. Though the character was not named, the internet community quickly determined that the art depicted a character named Jeska, first depicted in the card Jeska, Warrior Adept. As someone who knows very little about old Magic lore, I was surprised to find that Jeska played an extremely important role in several of Magic’s stories! She died at least three times, ascended to (false) godhood, became Karn’s apprentice, and sacrificed herself to begin the Great Mending! But I’m getting ahead of myself, let’s start at the beginning…

Continue reading “Jeska, Touched by Infinity”

Zur the Enchanter

When someone says their Commander is Zur the Enchanter, the usual response is everyone else sighs and rolls their eyes. The most popular (and probably most efficient) use for Zur is to suit him up with a ton of powerful Auras and attack for the kill. However, not only is that strategy boring to play against, it’s also just one of a huge number of possibilities for a Zur the Enchanter Commander deck. In this article, I’m going to give a brief overview of several of those possibilities.

Continue reading “Zur the Enchanter”

Protection

In the family of long-lasting keywords, Protection has a tumultuous relationship with Magic. If Trample and Flying are our favorite siblings and Scry is our adorable younger cousin, then Protection is our uncle who is fun to have around, but he has a bad habit of making strangers uncomfortable at parties. In this article I will explain the basics, as well as the finer details, so that you can play with Protection and know how to handle any edge case the game throws at you.

Continue reading “Protection”

Generous Patron

Today on Gemstone Mining, we’re going to take a trip to Valor’s Reach stadium and the world of Battlebond! This set was released with a set of very valuable reprints and a cycle of dual lands that are in high demand, but the other cards in the set fell by the wayside because they weren’t played in any competitive formats. Our gemstone Generous Patron is an Elf Advisor that seems to encourage giving away +1/+1 counters to other players’ creatures, but a more insidious plan is possible if we look a little deeper…

Continue reading “Generous Patron”